www.gusucode.com > 基于Visual C++高级界面特效制作百例源码程序 > 基于Visual C++高级界面特效制作百例源码程序/code/char03/DevStudio/CJ60Lib/CJDockBar.cpp
// CJDockBar.cpp : implementation file // // Copyright ? 1998 Written by Kirk Stowell // mailto:kstowel@sprynet.com // http://www.geocities.com/SiliconValley/Haven/8230 // // This code may be used in compiled form in any way you desire. This // file may be redistributed unmodified by any means PROVIDING it is // not sold for profit without the authors written consent, and // providing that this notice and the authors name and all copyright // notices remains intact. If the source code in this file is used in // any commercial application then a statement along the lines of // "Portions Copyright ? 1998 Kirk Stowell" must be included in // the startup banner, "About" box or printed documentation. An email // letting me know that you are using it would be nice as well. That's // not much to ask considering the amount of work that went into this. // // This file is provided "as is" with no expressed or implied warranty. // The author accepts no liability for any damage/loss of business that // this product may cause. // // ========================================================================== // HISTORY: // ========================================================================== // 1.00 17 Oct 1998 - Initial re-write and release. // ========================================================================== // ///////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "CJDockBar.h" #include "CJToolBar.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CCJDockBar CCJDockBar::CCJDockBar() { // TODO: add construction code here. } CCJDockBar::~CCJDockBar() { // TODO: add destruction code here. } IMPLEMENT_DYNAMIC(CCJDockBar, CDockBar) BEGIN_MESSAGE_MAP(CCJDockBar, CDockBar) //{{AFX_MSG_MAP(CCJDockBar) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CCJDockBar message handlers CSize CCJDockBar::CalcFixedLayout(BOOL bStretch, BOOL bHorz) { ASSERT_VALID(this); CSize sizeFixed = CControlBar::CalcFixedLayout(bStretch, bHorz); // get max size CSize sizeMax; if (!m_rectLayout.IsRectEmpty()) sizeMax = m_rectLayout.Size(); else { CRect rectFrame; CFrameWnd* pFrame = GetParentFrame(); pFrame->GetClientRect(&rectFrame); sizeMax = rectFrame.Size(); } // prepare for layout AFX_SIZEPARENTPARAMS layout; layout.hDWP = m_bLayoutQuery ? NULL : ::BeginDeferWindowPos(m_arrBars.GetSize()); int cxBorder = 2, cyBorder = 2; CPoint pt(-cxBorder, -cyBorder); int nWidth = 0; BOOL bWrapped = FALSE; // layout all the control bars for (int nPos = 0; nPos < m_arrBars.GetSize(); nPos++) { CControlBar* pBar = GetDockedControlBar(nPos); void* pVoid = m_arrBars[nPos]; if (pBar != NULL) { if(pBar->IsKindOf(RUNTIME_CLASS(CCJToolBar))) cxBorder = cyBorder = 0; else cxBorder = cyBorder = 2; if (pBar->IsVisible()) { // get ideal rect for bar DWORD dwMode = 0; if ((pBar->m_dwStyle & CBRS_SIZE_DYNAMIC) && (pBar->m_dwStyle & CBRS_FLOATING)) dwMode |= LM_HORZ | LM_MRUWIDTH; else if (pBar->m_dwStyle & CBRS_ORIENT_HORZ) dwMode |= LM_HORZ | LM_HORZDOCK; else dwMode |= LM_VERTDOCK; CSize sizeBar = pBar->CalcDynamicLayout(-1, dwMode); CRect rect(pt, sizeBar); // get current rect for bar CRect rectBar; pBar->GetWindowRect(&rectBar); ScreenToClient(&rectBar); if (bHorz) { // Offset Calculated Rect out to Actual if (rectBar.left > rect.left && !m_bFloating) rect.OffsetRect(rectBar.left - rect.left, 0); // If ControlBar goes off the right, then right justify if (rect.right > sizeMax.cx && !m_bFloating) { int x = rect.Width() - cxBorder; x = max(sizeMax.cx - x, pt.x); rect.OffsetRect(x - rect.left, 0); } // If ControlBar has been wrapped, then left justify if (bWrapped) { bWrapped = FALSE; rect.OffsetRect(-(rect.left + cxBorder), 0); } // If ControlBar is completely invisible, then wrap it else if ((rect.left >= (sizeMax.cx - cxBorder)) && (nPos > 0) && (m_arrBars[nPos - 1] != NULL)) { m_arrBars.InsertAt(nPos, (CObject*)NULL); pBar = NULL; pVoid = NULL; bWrapped = TRUE; } if (!bWrapped) { if (rect != rectBar) { if (!m_bLayoutQuery && !(pBar->m_dwStyle & CBRS_FLOATING)) { pBar->m_pDockContext->m_rectMRUDockPos = rect; } AfxRepositionWindow(&layout, pBar->m_hWnd, &rect); } pt.x = rect.left + sizeBar.cx - cxBorder; nWidth = max(nWidth, sizeBar.cy); } } else { // Offset Calculated Rect out to Actual if (rectBar.top > rect.top && !m_bFloating) rect.OffsetRect(0, rectBar.top - rect.top); // If ControlBar goes off the bottom, then bottom justify if (rect.bottom > sizeMax.cy && !m_bFloating) { int y = rect.Height() - cyBorder; y = max(sizeMax.cy - y, pt.y); rect.OffsetRect(0, y - rect.top); } // If ControlBar has been wrapped, then top justify if (bWrapped) { bWrapped = FALSE; rect.OffsetRect(0, -(rect.top + cyBorder)); } // If ControlBar is completely invisible, then wrap it else if ((rect.top >= (sizeMax.cy - cyBorder)) && (nPos > 0) && (m_arrBars[nPos - 1] != NULL)) { m_arrBars.InsertAt(nPos, (CObject*)NULL); pBar = NULL; pVoid = NULL; bWrapped = TRUE; } if (!bWrapped) { if (rect != rectBar) { if (!m_bLayoutQuery && !(pBar->m_dwStyle & CBRS_FLOATING)) { pBar->m_pDockContext->m_rectMRUDockPos = rect; } AfxRepositionWindow(&layout, pBar->m_hWnd, &rect); } pt.y = rect.top + sizeBar.cy - cyBorder; nWidth = max(nWidth, sizeBar.cx); } } } if (!bWrapped) { // handle any delay/show hide for the bar pBar->RecalcDelayShow(&layout); } } if (pBar == NULL && pVoid == NULL && nWidth != 0) { // end of row because pBar == NULL if (bHorz) { pt.y += nWidth - cyBorder; sizeFixed.cx = max(sizeFixed.cx, pt.x); sizeFixed.cy = max(sizeFixed.cy, pt.y); pt.x = -cxBorder; } else { pt.x += nWidth - cxBorder; sizeFixed.cx = max(sizeFixed.cx, pt.x); sizeFixed.cy = max(sizeFixed.cy, pt.y); pt.y = -cyBorder; } nWidth = 0; } } if (!m_bLayoutQuery) { // move and resize all the windows at once! if (layout.hDWP == NULL || !::EndDeferWindowPos(layout.hDWP)) TRACE0("Warning: DeferWindowPos failed - low system resources.\n"); } // adjust size for borders on the dock bar itself CRect rect; rect.SetRectEmpty(); CalcInsideRect(rect, bHorz); if ((!bStretch || !bHorz) && sizeFixed.cx != 0) sizeFixed.cx += -rect.right + rect.left; if ((!bStretch || bHorz) && sizeFixed.cy != 0) sizeFixed.cy += -rect.bottom + rect.top; return sizeFixed; }